A Study on a Drawing Tool of a Spatial Drawing Application in Virtual Reality

AUTHORS

Ginam Ko,placeB Inc, Guro-gu, Seoul, South Korea
Kyoo-Won Suh,Industry Academic Cooperation Foundation, Hallym University,Chuncheon-Si, Gangwon-Do, South Korea
SangHun Nam,Media Businsss, Dept. Of Newmedia, Seoul Media Institute of Technology, 99, Hwagok-ro 61-gil, Gangseo-gu, Seoul, South Korea

ABSTRACT

A system for spatial drawing must have a display device that shows stereoscopic images to the user, a controller serving as a brush for drawing, and a function that creates a line and a curved surface and visualizes the virtual space. Herein, a software framework was designed for spatial drawing by analyzing the functions for spatial drawing applications in a virtual environment based on existing studies and produced a virtual reality spatial drawing application with virtual drawing tools. The application employed a traditional painting metaphor. Furthermore, a brush module and a palette module were designed for the spatial drawing interface and linked to the line and surface generator modules to change drawing attributes, e.g., color and texture.

 

KEYWORDS

Virtual Reality, Spatial Drawing, Drawing Tool.

REFERENCES

[1]    C. Tricart. Virtual Reality Filmmaking: Techniques & Best Practices for VR Filmmakers. Taylor & Francis. (2017)
[2]    D. F. Keefe, D. A. Feliz, T. Moscovich, D. H. Laidlaw and J. J. LaViola Jr.. CavePainting: a fully immersive 3D artistic medium and interactive experience. Proceedings of the 2001 symposium on Interactive 3D graphics, (2001) March 19-21; North Carolina, USA.
[3]    Tilt Brush, https://www.tiltbrush.com (2018), Accessed: 2018-06- 01.
[4]    Quill, https://www.oculus.com/experiences/rift/1118609381580656/ (2018), Accessed: 2018-06- 01.
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[8]    CRseed Studio, http://www.crseed.org/ (2018), Accessed: 2018-06- 01.

CITATION

  • APA:
    Ko,G.& Suh,K.W.& Nam,S.H.(2018). A Study on a Drawing Tool of a Spatial Drawing Application in Virtual Reality. International Journal of Multimedia and Ubiquitous Engineering , 13(4), 7-12. 10.21742/IJMUE.2018.13.4.02
  • Harvard:
    Ko,G., Suh,K.W., Nam,S.H.(2018). "A Study on a Drawing Tool of a Spatial Drawing Application in Virtual Reality". International Journal of Multimedia and Ubiquitous Engineering , 13(4), pp.7-12. doi:10.21742/IJMUE.2018.13.4.02
  • IEEE:
    [1] G.Ko, K.W.Suh, S.H.Nam, "A Study on a Drawing Tool of a Spatial Drawing Application in Virtual Reality". International Journal of Multimedia and Ubiquitous Engineering , vol.13, no.4, pp.7-12, Oct. 2018
  • MLA:
    Ko Ginam, Suh Kyoo-Won and Nam SangHun. "A Study on a Drawing Tool of a Spatial Drawing Application in Virtual Reality". International Journal of Multimedia and Ubiquitous Engineering , vol.13, no.4, Oct. 2018, pp.7-12, doi:10.21742/IJMUE.2018.13.4.02

ISSUE INFO

  • Volume 13, No. 4, 2018
  • ISSN(p):1975-0080
  • ISSN(e):2652-1954
  • Published:Oct. 2018

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